

How to Use Wireframe Shader for Unity URP And with its compatibility with URP, you can use it in even the most demanding high-performance projects with ease.

Whether you're working with skinned or non-skinned meshes, the Wireframe Shader is designed to work seamlessly with your projects. Additionally, the wireframe is rendered with pixel-perfect anti-aliasing, giving you smooth and clear wireframe lines that perfectly complement the rest of your graphics.

You can also adjust the opacity slider to control the transparency of your wireframe effects. You can also choose from a variety of blend modes, including additive, soft additive, alpha, multiply, and more, and you have complete control over the depth write setting and depth test option. Wireframe Shader supports advanced rendering options including backface, frontface, or disabled culling. And, you can cast shadows and receive shadows, ambient lighting, and direct lighting with the toggleable features. In lit mode, the shader takes advantage of high-quality PBR lighting functions, allowing you to customize the diffuse color and emission color to get just the right look for your project. With Wireframe Shader for Unity URP, you have the option to choose between lit and unlit lighting modes.
